Archery is a target down the range, a flag beside it and a flag beside you showing the wind, and an arrow that gravity pulls down while the wind pushes it sideways. Read both, hold above the centre, and loose.
About Archery
One screen, one shot at a time. The target stands at a distance between 18 and 70 metres, on the face a real competition uses for that distance - 40 cm at 18 m, 122 cm at 70 m, and a size between for everything in between - and it is scored by ring, ten down to nothing. The flags are the only instrument you get: one near you, one by the target, each pointing downwind and leaning by how hard it blows.
The flight is simulated properly. Gravity pulls the arrow down over every metre it flies, the wind pushes it sideways, and the near wind counts about twice the far wind, because what matters is not how hard the air pushes but how long the sideways speed it gave the arrow has to act. The result is one rule to learn once and use at every distance: the perfect shot is held about a face and a quarter above the centre, and a full flag down the whole range moves it a full face sideways. Ignore the flags and you miss.
A game is six ends of three arrows, and the ranges are drawn from a seed - so a game put down is the same game when you come back to it, facing the ranges it left. Four bows change what the shot asks of you: a crude longbow sends a slow arrow that needs half as much hold again and is blown further, a professional bow with straight limbs and a sight is the reference, and the recurve and the compound are progressively flatter and steadier. Practice is the same range with endless arrows and nothing recorded.
Features
- A game of six ends of three arrows, scored by ring from 10 down
- Ranges from 18 m to 70 m, each on the face a competition would use
- Two wind flags, near and far, and a wind that really blows the arrow
- Real ballistics per metre: gravity, drag, and the near wind counting twice the far
- Four bows - crude, professional, recurve and compound - each with its own hold and drift
- Practice mode: your bow, your distance, endless arrows, nothing recorded
- A saved game comes back to the ranges it left